Star Dice Dev Log – Version v0.0.28
Star Dice » Devlog
After the Playtest release, I received a lot of interesting suggestions.
I’m slowly going through them while planning the future development direction.
This is the first content update, focusing mainly on Destiny effects.
All previously “purely negative” Destiny effects have been adjusted.
They are now changed into “unknown outcome” effects — meaning their results may be good or bad depending on the player’s situation.
There are also updates to display and descriptions to make the game clearer.
Update Notes
- Adjusted several Destiny keywords.
- Added corresponding dice and keyword display during Destiny activation.
- Increased the pause time at the end of Destiny execution, giving players more time to confirm the result.
- Updated the start screen: settings moved to the main button area, with new hover tooltips.
- Added explanation that elemental dice in Resonance will now trigger relic fusion simultaneously.
- Resonance cost changed from increasing by 5 Star coin each time to 2 Star coin.
- Escape Destiny cost reduced to 5 Star coin.
- Equipment cost reduced by 3 Star coin.



Files
star_dice_playTest_v_0_0_28.zip Play in browser
2 days ago
Star Dice
| Status | Released |
| Author | Just L Studio |
| Genre | Strategy |
| Tags | Deck Building, Dice, Pixel Art, rogue, Roguelike, Roguelite |
More posts
- Star Dice Dev Log – Version v0.0.275 days ago
- ⭐ Star Dice — Playtest Is Officially Live!6 days ago
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